3D Visual Art
3D Visual Art delivers 3D modellers, animators, character artists and environment artists for the games and film industries. This study path teaches 3D modelling, texturing, rendering, drawing, animation and world building. 3D Visual Art is popular with students who have artistic skills and a passion for visual arts in a gaming context as well as a drive to understand the technical skills required to make assets that work smoothly in a game engine.
Watch this short movie with lecturer Ralph Palmer, former Disney visual artist.
Overview study years
- Year 1: Modelling, texturing, rendering, animation, art fundamentals (drawing skills), technical art
- Year 2: Characters, animation, environments, procedural modelling, technical art
- Year 3: Advanced visual arts workshops
- Year 4: Internship, preparation for employment, graduation project
See the showreel below to get an impression of the 3D art work students make during this programme.