The International Leisure & Events Management programme is delivered thematically. This means that subjects such as economics, management, communication and market research are dealt with in content-related projects, rather than in separate topics. Examples of modules are: Leisure Productions, Imagineering, Running Businesses, Design & Marketing and Stakeholder Management.
Leisure is a very broad term. In the second year you have the opportunity to focus on:
Most of the third year is occupied by a work placement. You may perform your work placement either for a company in the Netherlands or, preferably, abroad. In this year you will also have the opportunity to follow a half-year exchange programme at one of our partner universities, followed or preceded by a shorter work placement.
In the first half of the fourth year, students work on one large-scale project or a variety of smaller projects commissioned by the leisure industry within the scope of their minor track. You may, for instance, organise a festival, write policy plans or investigate the marketing activities of a sports club. The second half of the fourth year is reserved for your individual graduation assignment. At the request of an organisation from the industry, you will conduct research in your specialist area, give advice and make an implementation plan for this.
See the curriculum overview for more detailed information on the full programm.